Take an exclusive look at the early campaign, gameplay, and some of the powerful experimental units of this epic strategy sequel.Prior to 1997's Total Annihilation, no one had ever tried to put a real-time strategy on a truly large scale--the game implemented a radar system so that reconnaissance could play a larger role on the game's large battlefields. Some years later, the game's designer, Chris Taylor, headed off to the rain-drenched Pacific Northwest to found Gas Powered Games and design 2007's Supreme Commander, an epic successor to Total Annihilation that featured enhanced versions of Taylor's original ideas of large-scale strategy and radar scouting along with impressive new technology that let you zoom your view all the way out. You could even zoom far enough to turn the heated battles among the game's three futuristic factions into colored blips on an all-encompassing strategic map.............Full preview
Info :
Publisher : Square Enix
Developer : Gas Powered Games
Genre : Sci-Fi Real Time Strategy
Release Date : March 2, 2010
ESRB : Everyone 10+
For technical support visit square enix web site.Click here
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